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Valkyrie Apex Legends

Valkyrie base character made for Apex Legends
Responsible for high and low poly, UV, texture, and integration
Most of my 2020 was spent developing this lady
Massive amount of credit goes to Gary Huang and Will Cho for their guidance throughout the process, their critique and feedback were incredibly important to the success of the piece.
Shout out to Cristina Laviña for the wonderful concept, Shawn Wilson, Moy Para and the animation team, Ken Chiang and the tech art team, Big Rig and the FX team, Kraber and the sound team,
and the whole Apex character team for love, support, and feedback
poses stolen from the lovely animation team :D

My quarantine baby <3

My quarantine baby <3

Valkyrie character vignette trailer from pre-launch

rocket high and low poly explosion, made for FX meshes

rocket high and low poly explosion, made for FX meshes

view-model rocket pods high res on the left and game res on the right

view-model rocket pods high res on the left and game res on the right

view-model rocket pods high res on the top and game res on the bottom from FPV

view-model rocket pods high res on the top and game res on the bottom from FPV

bottle and previously shown sun glasses props also done by myself

bottle and previously shown sun glasses props also done by myself